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The latter two games are said to offer some of the largest maps in all of gaming, but they don’t quite compare to the final titles featured in the comparison video.įuel at 14400 square kilometers and The Elder Scrolls 2: Daggerfall at 161,600 came in third and second place, leaving Microsoft Flight Simulator to win the comparison at 510,100,000 square kilometers - encompassing the entire planet. The mid-range maps included Ghost of Tsushima at 28 square kilometers, The Legend of Zelda: Breath of the Wild at 72, and Red Dead Redemption 2 at 75. I also know bandits generally do less damage so I am not including them. I am not sure if it is just due to being Lethal that it seems like enemies scale. Related: Halo 3 (2007) Is Getting A New Multiplayer Map Tomorrowĭimitris Galatas VFX’s comparison starts small with Assassin’s Creed Syndicate at 3.70 square kilometers, to Fortnite S15 at 6.8, and Marvel’s Spider-Man at 11. But in act one before I got any health upgrades or armor upgrades or charms, Id die in 1-3 hits. This page contains information on the location of one of the. An early look at how youll fight enemies, either with brute force or sneaky finesse, in Sucker Punch Productions Ghost of Tsushima. By Angie Harvey, KBABZ, Diego Nicolás Argüello, +15 more. The Witcher 3: Wild Hunt is nearly six times larger than Cyberpunk’s base map, and is surprisingly absent from the comparison video. Ghost of Tsushima Combat and Stealth Gameplay. While Night City is a futuristic labyrinth mixed with industrial plains, its size doesn’t quite compare to CD Projekt Red’s last project. When you fully liberate an area and defeat the Mongols occupying those locations, you’ll unlock a Ghost of Tsushima Trophy. The game may have a slew of other issues, but its map is truly massive - thanks to city planners who helped with the design. Cyberpunk 2077 is one game featured in Dimitris Galatas VFX’s YouTube video, and its map of Night City was boasted during CD Projekt Red’s marketing campaign.